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System design

Rate limiting, caching, queues, consistency, database scaling, and reliability — the recurring building blocks behind any distributed system.

Questions on the building blocks that show up in almost every distributed-systems design discussion, independent of any one company’s stack — how to protect a service from overload, when and how to cache, how async processing changes failure semantics, what consistency actually costs, how databases scale past one machine, and how to make operations safe to retry.